Your champion profile

Built from 47 reviewed games

Your playstyle DNA

Based on 47 reviewed games

Aggression
35
Farming
88
Vision
62
Teamfighting
81
Roaming
28
Objective control
74
ArchetypeScaling Teamfighter

You excel at farming through laning phase and dealing sustained damage in mid-to-late game teamfights. You avoid early skirmishes and convert gold leads into objective control. Weakness: you struggle when forced into early aggression or when behind.

Your best champions

Ranked by Sentinel score

Your best
J

Jinx

ADC

92

score

64%

Win rate

4.2

KDA

8.1

CS/min

C

Caitlyn

ADC

84

score

58%

Win rate

3.8

KDA

7.9

CS/min

K

Kai'Sa

ADC

76

score

52%

Win rate

3.1

KDA

7.4

CS/min

E

Ezreal

ADC

71

score

49%

Win rate

2.8

KDA

7.6

CS/min

J

Jhin

ADC

68

score

47%

Win rate

2.5

KDA

7.2

CS/min

Best lane for your playstyle

Primary roleBest fit

ADC

92%

Your farming-first playstyle and teamfight presence are perfectly aligned with the late-game carry role. Your 8.1 CS/min on Jinx is Platinum-level efficiency, and your teamfight positioning translates directly to backline damage output.

Consider exploring

Mid lane

61%

Your vision score and objective control tendencies suit mid lane well. Consider scaling mages like Orianna or Viktor who mirror your patience-over-aggression approach.

OriannaViktorAzir

Champion pool advice

Your pool is healthy but narrow — three late-game carries with similar win conditions. Consider adding one lane-dominant pick like Draven or Lucian to give yourself an option when you need to snowball early and close out before teamfights start.

Jinx mastery path

Level 3 of 6
Laning basics
Trading patterns
3
Power spikes
Teamfight positioning
Limit testing
Champion mastered

Current objective — unlock Power spikes

Demonstrate awareness of Jinx's two major power spikes: first completed item (Kraken Slayer or Trinity Force path) and level 11. In your next 3 reviewed games, show evidence of identifying these windows — either by taking an aggressive trade after your first item completes, or by forcing a teamfight around level 11 when Fishbones damage spikes.

Patch alert — 14.23

Personalised

Passive nerf: movement speed 175% → 160%

Jinx

This directly affects your reset-chasing pattern in teamfights. Your current habit of running down low-health targets after a takedown will be riskier — the reduced speed means enemies can now escape after your first proc. Adjust by prioritising kill-secure damage over full resets, and lean harder on Zeal items (PD, RFC) to compensate for the lost chase speed.